Users can also now set up custom keyboard shortcuts for creating nodes. Nodes now have tooltips in the Library and Graph View explaining what they do, and the node menu in the Graph View is now filtered to show only those nodes compatible with the one currently selected. In addition, the model graph – part of Substance 3D Designer’s new procedural modelling toolset – gets a number of quality-of-life changes. Workflow improvements to the model and compositing graphs Now that native Apple Silicon support is actually available in the public build, it should improve performance on current Macs, on which Substance 3D Designer previously ran using Apple’s Rosetta 2 emulator.Īdobe’s blog post doesn’t put a figure on the resulting speed boost, but it does say that Substance 3D Designer runs “up to 2x faster” on Apple Silicon Macs than on equivalent previous-gen Intel machines. The firm stated in a press release last month that Substance 3D Designer already had native support for Apple’s M-Series processors – incorrectly, as it turned out. The main change in Substance 3D Designer 12.2 comes as little surprise: partly because it is being rolled out steadily in other Substance applications, and partly because Adobe jumped the gun announcing it. Native Apple Silicon support improves performance on current Macs The update adds native support for Apple’s M-Series processors, making some tasks “up to two times faster” on current Macs than older Intel machines, and improves workflow when using the software’s node graphs. Posted by Jim Thacker Adobe releases Substance 3D Designer 12.2Īdobe has unveiled Substance 3D Designer 12.2, the latest version of its material-authoring software.
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